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Stats:
Played on PC. Released 18th November 2014. ‘Late’ly completed 1st March 2017. Socially behind: 2 Years & 3 Months
As with DA2, Inquisition isn’t quite like its predecessors with plenty of jarring differences but at least amazing graphics. You’d be best off thinking of this as a 60 hour dating sim in which you’re going to experience a lot of rejection, increasing the protagonist’s blue balls bursting stat.
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Played on PC. Released 16th March 2016. ‘Late’ly completed 30th March 2017. Socially behind: 1 Year
I got this in the recent Humble Bundle for peanuts and vaguely remember it being mentioned on the Internet when it was first released. Just don’t make the same mistake I made thinking that Epistory stands for Epic Story and also that the game would be any good.
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Played on GBC. Released 18th December 1998. ‘Late’ly completed 22nd April 2016. Socially behind: 17 Years & 4 Months
What I believe to be a hidden gem for the Gameboy Color system, overlooked by the regular Pokémon rpg games of the time, Pokémon Trading Card Game was a great game encouraging strategic thought development using Pokémon cards I didn’t have to pay for.
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Played on PC. Released 8th March 2011. ‘Late’ly completed 15th January 2017. Socially behind: 5 Years & 11 Months
As long as you don’t make the mistake of going into this game expecting more Dragon Age Origins, you’ll do fine. Whilst it plays more like Telltale’s The Walking Dead, you can still enjoy a Dragon Age themed story and get a workout on your virtual legs.
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Played on PC. Released 25th February 2014. ‘Late’ly completed 17th March 2017. Socially behind: 3 Years & 1 Month
Ubisoft have done it again. They release mediocre games as a main instalment, then bring out the greatest expansion packs ever. Far Cry 3, boring after Vaas dies, Blood Dragon on the other hand, action intensive and should have been the main release. Same with Black Flag and Freedom Cry.
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Played on PC. Released 6th November 2009. ‘Late’ly completed 5th January 2017. Socially behind: 7 Years & 2 Months
The main character is usually mute in conversations, only being sometimes heard battle crying into battle or interacting with objects. I set my character’s voice to be arrogant I believe, which just resulted in him saying over and over “Can I get you a ladder, so you can get off my back!”.
When it did arrive in the post, I can only describe the next part of my experience as absolute bliss. Taking the mouse out of it’s well formed packaging, I sat it down on my desk, and ever so slowly brought my hand to rest upon it, gently caressing its curves and finally snuggling my palm into its resting position. It was heaven. All of the weight of my hand was evenly spread throughout my contact on the mouse, this is what true ergonomic design has been striving for since day dot.
I think someone needs to come clean with the gaming community and remind them what they actually want when it comes to gaming peripherals. Why on earth would someone want to game on a keyboard that’s just as noisy as the musical variant, being distracted by the laser light show commencing under their noise whilst spending over a £100 for the honour.
I highlight the incessant need of mechanical ‘gaming’ keyboards that have been on the market for the last 8 or so years, replicating the era of clunky keypresses of yellowing IBM keyboards.